This is my first attempt at photobashing + overpainting. It’s not entirely complete, but I wanted to get some critique on what I’ve started so far. Any comments and critique are welcome and appreciated.
All from John Parks Gumroad tutorials on mech design part 1. Looking forward to doing more from what I’ve seen on Part 2. My digital practice is still not worthy of posting in my opinion. Sorry for the delay on these.
New Tshirt Designs for Toxic Supply Co.
C&C Welcome, let me know what you think.
My gf has only been on vacation for about 2 and a half weeks but
Played the PVP Firefly Board Game Expansion set I got recently with a couple of friends. Holy shit was it rage inducing. Started off the game getting my contraband stolen twice by my friend Alex. Since he had an amazing start with crew members. My roommate Connor was attacked by Reavers 5 fucking times hahaha. Which is an insanely low chance, so his crew was constantly wiped. It was neck and neck towards the end. Eventually, I stole River off of Alex for a bounty to get the last goal and win the game. It was an added bonus since I was playing Jubal. And in the last episode of Firefly he’s attempting to get her. All in all, brilliant night.
Bonus pic of dreamy Wash
New T-Shirts WIP. C&C Welcome, let me know which ones you like.
I had a dream where all I was doing was catching golden retriever puppies. It was probably one of the cutest and happiest dreams I’ve ever had.
And now it’s not real and I’m sad
Since my mentor works as the Art Director for SOE, he advised that I submit some decals for Planetside 2 (since I already have experience in Graphic Design) and I just learned that they were approved! This is definitely an accomplishment for me, and now I just have to wait to see when they’re in the game. The people working on the game will decide when it’s best to introduce them into the market.
For these upcoming weeks, I’ll be working on these assignments:
-Anatomy Trace: Breaking into digital! Trace over an anatomy study for concept art in Photoshop.
-Block out Silhouette: How your digital silhouette should look like in a 3/4th perspective. Optional: Start an anatomy trace on this as well.
-Continue John Parks Mech design assignments: Complete pages of the assignments he introduced in the first Mech Tutorial. Then continue onto Part 2.
-Perspective Drawing Tutorial: Complete a digital perspective drawing from Matt Kohr’s tutorials to provide support on my digital drawings in future. (and in general)
Scanning these tonight
Today fucking sucks